Anointed Champion is a new paragon path for neverwinter devoted cleric class in Module 2: Shadowmantle. Anointed Champion is focused the defensively path which offer you a decent amount of damage mitigation and group temporary immunity powers. You can choose this path for Tank / Healing / Mitigation Build, PvP Survivability and Clutch Build.
At-Will: Blessing of Battle
Daily: Anointed Army
Class Features: Anointed Action, Anointed Armor, Anointed Holy Symbol
Feat: Battle Fervor, Prestigious Exaltation, Ancient Warding
Blessing of Battle: This will give defensive buff to you and nearby allies. 6% Damage Resistance and up to 15% power when feated. It has a longer at-will animation, so you may not always have the time to use it. You will found it can be good in general dungeons but is not well in boss combat. Personal like use Astral Seal replace it.
Exaltation: This is a great encounter skill for PvE and PvP. You and target ally will both get +10% DPS and Damage Resistance, and will have Regeneration when you in Divinity mode. I like use it on the one tanking the boss and will replaced Astral Shied with it on rest of party.
Anointed Army: Allies take very little damage, are immune to control effects, and have greatly increase powers. When a recipient is damaged, the effects will remove, and when removed, they bestow a small amount of Temporary Hit Points to their holder. This is a clutch daily and may replace Divine Armor.
Anointed Action: After using a daily power, you temporarily deal increased damage and reduce incoming damage. Personal think it is useless to me, we will not more often use daily.
Anointed Armor: It is very useful class feature. Increasing your AC and Deflect chance. It is very good for in PvP and i also use it in PvE party.
Anointed Holy Symbol: Each divinity encounter grands Temporary Hit Points to you and nearby allies. This is a redeeming grace of Anointed Champion Path, and great for your mitigation and healing.
Battle Fervor: Blessing of Battle’s buff now also increase affected targets powers by 3/6/9/12/15% of your Power. If you use Blessing of Battle, this will give yourself both a DPS and defensive bonus.
Prestigious Exaltation: Increase duration of Exaltation buff by 2/4/6/8/10% while you are buffed. If you use Exaltation often then this feat will keep the DPS, defense and heal debuff up most of the time.
Ancient Warding: When the Anointed Army daily buff ends, the holder is healed for 5% of their max Hit Points and gains 5% of their max Action Points. In addition, the Annointed Action class feature now last 20% max longer.
Ok, now let's take a look at my feats with Anointed Champion path. I choose the Human race and play healing build on my Cleric class.
PvP Encounter: Exaltation, Anointed Holy Symbol, Blessing of Battle
PvE Encounter: Astral Shield, Divine Glow, Sun Burst
Class: Anointed Holy Symbol, Holy Fervor
Daily: Hallowed Ground, Divine Armor / Annointed Armor
At-will: Astral Seal, Sacred Flame